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Final Competition of the Pierce Business Game 2021

On Tuesday April 20th, the final competition of Pierce Business Game took place for the third consecutive year. The 1st place was conquered by the team SOARING TRINITY, consisting of the A Lyceum students Ioanna-Maria Varotsi, Oren Levi and George Antonopoulos.

The 2nd place was conquered by the team AKRAIOI, consisting of the B Lyceum students Antonis Riketta, Michail Nikou-Zisopoulos, Lefteris Bakogiannis and George Papakonstantinou. The 3rd place was conquered by the team SKULL TROOPERS, consisting of the A Lyceum students Aggelos Karolidis, Nikolaos Orfanos, Antonis Panagiotopoulos and Konstantinos Papathanasiou.

15 out of 45 teams that started out at the beginning of the year, made it to the final. All the contestants made good use of their entrepreneurship skills, displayed their leadership skills, took the initiative and efficiently managed a virtual business as a group, in order to achieve the maximum profitability. During the competition, the students simulated real-life scenarios and made critical decisions, with the use of the appropriate educational software. The knowledge that our students acquired from their participation in this competition will help them in their professional and daily life.

The three teams were awarded by the Lyceum Director, Mr. George Vakerlis, the Lyceum Deputy Director, Mr. Michail Siamos, and the Economics teacher in charge of the competition, Mr. George Papachristou.

The main sponsor of Pierce Business Game was GSK PHARMACEUTICALS GREECE. Through their generous support, they gave the opportunity to 167 students in all three Lyceum classes to enjoy the experience of the competition.

The Pierce Business Game is the evolution of the International Competition Young Business Talents, in which the Pierce students had distinguished themselves, conquering the 1st place in the National Final and the 2nd in the International Final of the Competition!

Pierce – The American College of Greece is the only school, which utilizes the educational software of the competition, under the kind auspice of GSK, in order to continue to offer students the experience of participation in a unique, entrepreneurial, student activity!